That was another unfortunate thing about this game. In the previous two, you got to carry more than two weapons at a time. That mad me actually want to experiment with different weapons because they were guaranteed to be there. Limiting us to only two weapons (it did make it a bit more challenging) made me want to keep just two weapons throughout the whole game and upgrade the hell out of them (carbine and shotgun too
). It did save me money though so I could upgrade my vigors, which I used all the time.
Favorite vigors would have to be Undertow, Bucking Broncos, and Return to Sender. Undertow was greatt for those punk ass rpg guys. Grab them with the chargedversion of it, add some Shock Jockey, give them a few shots from the Shotgun, and watch the blood pour out of those stupid helmets from their blown head. Also a good way to take out Motorized Patriots. Bucking Broncos is obvious, great for a crowd. And fully upgraded Return to Sender plus level ten salts plus fully upgraded Shotgun equals you screwed up messing with Booker Dewitt. That combination pratically breaks the games unless there's a Handy on the field.